So we finally got the results of the first round of RPG Superstar 2010.
As expected, I didn't make the top 32, but I did manage to get some unofficial feedback on my submission. It didn't turn out to be too bad; only some game mechanics were not right (the item seemed to be way too expensive for what it could do). Personally, though, I think it also lacked serious sex appeal to be RPG Superstar quality, especially compared to what did make it to round 2. But I'm learning and I'm definitely going to compete again next year. At least it felt good to accomplish something for myself and seeing it through to the end, however small it may be (more on that in a future post).
Anyway, for those of you who are interested in what I wrote, here's my entry. Be warned that if you've never played Dungeons and Dragons, this may all sound very geeky. But if you have, then feel free to use it in your campaign.
Chi-Yan's Wondrous Whetstone of WoundingAura moderate conjuration; CL 10thSlot none; Price 16,000 gp (1/week), 36,000 gp (2/week), 64,000 gp (3/week), 100,000 (4/week); Weight 2 lbs.DescriptionThe wondrous whetstone of wounding resembles a simple whetstone for sharpening swords, axes, lances, or any other kind of edged melee weapon. When it is applied to a magic weapon however, it sharpens it and also imbues it with the wounding special ability. The whetstone does not grant a magic enhancement bonus on the weapon; the weapon must already have a magic enhancement bonus of at least +1. The weapon also gains a moderate conjuration aura. Both ability and aura remain for 24 hours. When this time has passed, the ability and aura disappear and the weapon returns to its state before the whetstone was used.
Depending on the power of the whetstone, it might apply this special ability a number of times per week. Once all uses are expended for that week, the whetstone’s magic becomes dormant and the whetstone temporarily becomes mundane. The number of times such a whetstone can apply its ability depends on the power of the stone; the price is determined based on this number of applications. Different applications per week per whetstone need not necessarily be applied to the same weapon.
Other whetstones exist that can imbue other abilities. Whetstones that apply abilities with a higher base price modifier, according to table 15-7 of the Pathfinder RPG Core Rulebook, take up one price slot higher and allow one less application per week for each modifier point over +1. For example, a whetstone granting speed (+3 modifier) exist in a 64,000 gp version (applicable 1/week) and a 100,000 gp (2/week).ConstructionRequirements Craft Wondrous Items, bleed; Cost 8,000 gp (1/week), 18,000 (2/week), 32,000 (3/week), 50,000 (4/week)